get_game_render_info

Get rendering information from the running game (render time, object count, etc.).

Server Godot MCP Server neondeex/godotmcp-pro-free-client
Category Read
Risk class Low
Parameters 00 required

What get_game_render_info does on Godot MCP Server

AI agents call get_game_render_info to retrieve information from Godot MCP Server without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_game_render_info needs a policy

This tool queries and retrieves runtime performance metrics (render time, object count) from the Godot game without altering game state, modifying assets, or triggering side effects. It is purely observational/diagnostic in nature, consistent with the 'Read' category for data retrieval operations.

From the tool's definition Tool name 'get_game_render_info' and description 'Get rendering information from the running game' indicate data retrieval only. No modification, execution, or deletion of game state occurs.

Questions about get_game_render_info

What does the get_game_render_info tool do? +

Get rendering information from the running game (render time, object count, etc.). It is categorised as a Read tool in the Godot MCP Server MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_game_render_info? +

Register the Godot MCP Server MCP server in PolicyLayer and add a rule for get_game_render_info: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.

What risk level is get_game_render_info? +

get_game_render_info is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_game_render_info? +

Yes. Add a rate_limit block to the get_game_render_info rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_game_render_info completely? +

Set action: deny in the PolicyLayer policy for get_game_render_info. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_game_render_info? +

get_game_render_info is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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