list_game_nodes_by_type

Find all nodes of a given type in the running game scene tree.

Server Godot MCP Server neondeex/godotmcp-pro-free-client
Category Read
Risk class Low
Parameters 00 required

What list_game_nodes_by_type does on Godot MCP Server

AI agents call list_game_nodes_by_type to retrieve information from Godot MCP Server without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why list_game_nodes_by_type needs a policy

This tool retrieves information about existing nodes in the scene tree without creating, modifying, deleting, or executing any operations. It is a passive inspection capability analogous to 'list' or 'get' operations. The severity is low because misuse would only expose game structure information, not cause destructive changes or financial impact.

From the tool's definition Tool name 'list_game_nodes_by_type' and description 'Find all nodes of a given type in the running game scene tree' indicate a query/retrieval operation with no modification or execution of game logic.

Questions about list_game_nodes_by_type

What does the list_game_nodes_by_type tool do? +

Find all nodes of a given type in the running game scene tree. It is categorised as a Read tool in the Godot MCP Server MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on list_game_nodes_by_type? +

Register the Godot MCP Server MCP server in PolicyLayer and add a rule for list_game_nodes_by_type: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.

What risk level is list_game_nodes_by_type? +

list_game_nodes_by_type is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit list_game_nodes_by_type? +

Yes. Add a rate_limit block to the list_game_nodes_by_type rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block list_game_nodes_by_type completely? +

Set action: deny in the PolicyLayer policy for list_game_nodes_by_type. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides list_game_nodes_by_type? +

list_game_nodes_by_type is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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