set_game_node_property

Set a property on a node in the running game (live edit).

Server Godot MCP Server neondeex/godotmcp-pro-free-client
Category Write
Risk class Medium
Parameters 00 required

What set_game_node_property does on Godot MCP Server

AI agents use set_game_node_property to create or update resources in Godot MCP Server — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot MCP Server environment.

Why set_game_node_property needs a policy

This tool modifies a property of a node in a running Godot game session. It creates or updates data (node properties) in a reversible way — properties can be changed again. This is a Write operation. Severity is medium because misuse could corrupt game state or cause unexpected behavior in a running game, but it is not irreversible and limited to the game session context.

From the tool's definition Set a property on a node in the running game (live edit)

Questions about set_game_node_property

What does the set_game_node_property tool do? +

Set a property on a node in the running game (live edit). It is categorised as a Write tool in the Godot MCP Server MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on set_game_node_property? +

Register the Godot MCP Server MCP server in PolicyLayer and add a rule for set_game_node_property: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.

What risk level is set_game_node_property? +

set_game_node_property is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_game_node_property? +

Yes. Add a rate_limit block to the set_game_node_property rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_game_node_property completely? +

Set action: deny in the PolicyLayer policy for set_game_node_property. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_game_node_property? +

set_game_node_property is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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