Critical Risk →

remove_components

Remove components from entity

How to control remove_components ↓

AI agents call remove_components to permanently remove resources in PlayCanvas Editor MCP Server — typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

Critical Risk

Removing components from an entity is an irreversible destructive action — it destroys the component and its configuration data. Unlike toggling or disabling a component, removal cannot typically be undone without manual recreation, making this a Destructive operation with high blast radius if misused by an AI agent on critical entities.

From the tool's definition Remove components from entity

Documented attack patterns abuse exactly the kind of access remove_components gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and PlayCanvas Editor MCP Server, and nothing reaches the server without passing your rules. This is the rule we recommend for remove_components:

policy.json
{
  "version": "1",
  "default": "deny",
  "hide": [
    "remove_components"
  ]
}

remove_components disappears from the agent's tool list entirely, and any attempt to call it is denied. The rest of the server keeps working.

  1. Create a free account and register PlayCanvas Editor MCP Server — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
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Go deeper

What does the remove_components tool do? +

Remove components from entity. It is categorised as a Destructive tool in the PlayCanvas Editor MCP Server MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

How do I enforce a policy on remove_components? +

Register the PlayCanvas Editor MCP Server MCP server in PolicyLayer and add a rule for remove_components: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches PlayCanvas Editor MCP Server. Nothing to install.

What risk level is remove_components? +

remove_components is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit remove_components? +

Yes. Add a rate_limit block to the remove_components rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block remove_components completely? +

Set action: deny in the PolicyLayer policy for remove_components. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides remove_components? +

remove_components is provided by the PlayCanvas Editor MCP Server MCP server (playcanvas/editor-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every PlayCanvas Editor MCP Server tool call.

Deterministic rules across all 23 PlayCanvas Editor MCP Server tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

Free to start. No card required.

23 PlayCanvas Editor MCP Server tools catalogued and risk-classified — across an index of 42,500+ MCP servers.

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