Low Risk

get_selected_assets

Get assets currently selected in the Content Browser.

How to control get_selected_assets ↓

What get_selected_assets does on Uefn

AI agents call get_selected_assets to retrieve information from Uefn without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Low Risk

Why get_selected_assets needs a policy

This tool only queries the current selection state in the Unreal Editor's Content Browser without performing any actions, creating, modifying, or deleting data. It is a pure read operation with no side effects.

From the tool's definition Tool name 'get_selected_assets' and description 'Get assets currently selected in the Content Browser' indicate retrieval of current state with no modification.

Documented attack patterns abuse exactly the kind of access get_selected_assets gives an agent:

How to control get_selected_assets

PolicyLayer is an MCP gateway — it sits between your AI agents and Uefn, and nothing reaches the server without passing your rules. This is the rule we recommend for get_selected_assets:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "get_selected_assets": {}
  }
}

get_selected_assets is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Uefn — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
CAP THIS TOOL →

Free to start. No card required.

Related tools and policies

Go deeper

Questions about get_selected_assets

What does the get_selected_assets tool do? +

Get assets currently selected in the Content Browser. It is categorised as a Read tool in the Uefn MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_selected_assets? +

Register the Uefn MCP server in PolicyLayer and add a rule for get_selected_assets: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Uefn. Nothing to install.

What risk level is get_selected_assets? +

get_selected_assets is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_selected_assets? +

Yes. Add a rate_limit block to the get_selected_assets rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_selected_assets completely? +

Set action: deny in the PolicyLayer policy for get_selected_assets. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_selected_assets? +

get_selected_assets is provided by the Uefn MCP server (quangdang46/uefn-verse-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Uefn tool call.

Start from Uefn, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.

Free to start. No card required.

143 Uefn tools catalogued and risk-classified — across an index of 43,000+ MCP servers.

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.