Low Risk

editor_get_world_outliner

Get all actors in the current world with their properties\n\nExample output: {

How to control editor_get_world_outliner ↓

AI agents call editor_get_world_outliner to retrieve information from Unreal without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Low Risk

This tool queries and retrieves information about actors and their properties in the current Unreal Engine world. It performs a read-only operation that returns existing data without creating, modifying, deleting, or executing any operations. The blast radius of misuse is minimal—an AI agent could only gather information about the scene state.

From the tool's definition Tool name is 'editor_get_world_outliner' and description states 'Get all actors in the current world with their properties' — uses the verb 'Get' which indicates data retrieval with no modification or side effects.

Documented attack patterns abuse exactly the kind of access editor_get_world_outliner gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and Unreal, and nothing reaches the server without passing your rules. This is the rule we recommend for editor_get_world_outliner:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "editor_get_world_outliner": {}
  }
}

editor_get_world_outliner is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Unreal — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
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Go deeper

What does the editor_get_world_outliner tool do? +

Get all actors in the current world with their properties\n\nExample output: {. It is categorised as a Read tool in the Unreal MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on editor_get_world_outliner? +

Register the Unreal MCP server in PolicyLayer and add a rule for editor_get_world_outliner: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is editor_get_world_outliner? +

editor_get_world_outliner is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit editor_get_world_outliner? +

Yes. Add a rate_limit block to the editor_get_world_outliner rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_get_world_outliner completely? +

Set action: deny in the PolicyLayer policy for editor_get_world_outliner. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_get_world_outliner? +

editor_get_world_outliner is provided by the Unreal MCP server (runreal/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Unreal tool call.

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