Low Risk

compare_games_with_friend

Compare your game library with a friend's library to find common games.

How to control compare_games_with_friend ↓

AI agents call compare_games_with_friend to retrieve information from PersonalizationMCP without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Low Risk

This is fundamentally a read operation that queries personal game library data from Steam (or similar) and performs a comparison. While it accesses personal data and could reveal private information (gaming habits, library contents), it does not create, modify, delete, or execute code.

From the tool's definition Tool description states 'Compare your game library with a friend's library to find common games' — retrieves and compares game library data between two parties without modifying or deleting anything.

Documented attack patterns abuse exactly the kind of access compare_games_with_friend gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and PersonalizationMCP, and nothing reaches the server without passing your rules. This is the rule we recommend for compare_games_with_friend:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "compare_games_with_friend": {}
  }
}

compare_games_with_friend is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.

  1. Create a free account and register PersonalizationMCP — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
CAP THIS TOOL →

Free to start. No card required.

Go deeper

What does the compare_games_with_friend tool do? +

Compare your game library with a friend's library to find common games. It is categorised as a Read tool in the PersonalizationMCP MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on compare_games_with_friend? +

Register the Personalization MCP server in PolicyLayer and add a rule for compare_games_with_friend: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches PersonalizationMCP. Nothing to install.

What risk level is compare_games_with_friend? +

compare_games_with_friend is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit compare_games_with_friend? +

Yes. Add a rate_limit block to the compare_games_with_friend rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block compare_games_with_friend completely? +

Set action: deny in the PolicyLayer policy for compare_games_with_friend. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides compare_games_with_friend? +

compare_games_with_friend is provided by the Personalization MCP server (yangliangwei/personalizationmcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every PersonalizationMCP tool call.

Deterministic rules across all 88 PersonalizationMCP tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

Free to start. No card required.

88 PersonalizationMCP tools catalogued and risk-classified — across an index of 42,500+ MCP servers.

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.