create_joint

Create a physics joint.

Server Godot @yanhuifair/godot-mcp
Category Write
Risk class Medium
Parameters 63 required

What create_joint does on Godot

AI agents use create_joint to create or update resources in Godot — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
name string Yes Joint node name
node_a object Node A path (first connected body)
node_b object Node B path (second connected body)
joint_type string Yes Joint type
scene_path string Yes Path to .tscn scene file
parent_path object Parent node path

Parameters from the server's own tool schema.

Why create_joint needs a policy

This tool creates a physics joint, which is a reversible modification to the game world state. It adds a new object but does not execute arbitrary code, delete data, or cause financial impact.

From the tool's definition Tool name 'create_joint' and description 'Create a physics joint' indicate creation of a new physics object in the Godot Engine scene/world.

Questions about create_joint

What does the create_joint tool do? +

Create a physics joint. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does create_joint accept? +

create_joint accepts 6 parameters: name, node_a, node_b, joint_type, scene_path, parent_path. Required: name, joint_type, scene_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on create_joint? +

Register the Godot MCP server in PolicyLayer and add a rule for create_joint: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is create_joint? +

create_joint is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit create_joint? +

Yes. Add a rate_limit block to the create_joint rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block create_joint completely? +

Set action: deny in the PolicyLayer policy for create_joint. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides create_joint? +

create_joint is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// THE FULL RECORD

create_joint is one line of Godot's registry record.

The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.