AI agents use create_world to create or update resources in Godot — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
path | string | Yes | Output path for World3D .tres (e.g. "environments/main_world.tres") |
environment_path | object | — | Path to Environment .tres to attach |
Parameters from the server's own tool schema.
The tool creates a new World3D resource file, which is a write operation that modifies the project state by adding a new asset. It is reversible (the file can be deleted) and does not execute arbitrary code, delete existing resources irreversibly, or move money.
From the tool's definition Tool name 'create_world' and description 'Create World3D .tres' indicate creation of a new resource file (.tres is Godot's text-serialized resource format). This is a reversible write operation that creates data artifacts in the Godot project.
Risk signalsAccepts file system path (path)
Attacks that exploit this kind of access
Create World3D .tres. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
create_world accepts 2 parameters: path, environment_path. Required: path. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for create_world: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
create_world is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the create_world rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for create_world. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
create_world is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
create_world is one line of Godot's registry record.
The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.
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