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disconnect_signal

Disconnect a signal.

SERVERGodot SOURCE@yanhuifair/godot-mcp
Medium RISK CLASS
Category Write
Parameters 55 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/yanhuifair-godot-mcp/disconnect-signal.md

What disconnect_signal does on Godot

AI agents use disconnect_signal to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
signal string Yes Signal name
to_node string Yes Target node path
from_node string Yes Source node path
scene_path string Yes Path to .tscn file
method_name string Yes Method name on target

Parameters from the server's own tool schema.

Why disconnect_signal is rated Medium

Disconnecting a signal modifies the runtime behavior and signal routing of a Godot application by removing a callback connection. This is a reversible operation (signals can be reconnected) that changes application state, fitting the Write category.

From the tool's definition Tool name 'disconnect_signal' combined with description 'Disconnect a signal' indicates modification of signal connections in Godot, which alters the event-driven architecture of a game/application without irreversibly deleting core data.

Questions about disconnect_signal

What does the disconnect_signal tool do? +

Disconnect a signal. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does disconnect_signal accept? +

disconnect_signal accepts 5 parameters: signal, to_node, from_node, scene_path, method_name. Required: signal, to_node, from_node, scene_path, method_name. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on disconnect_signal? +

Register the Godot MCP server in PolicyLayer and add a rule for disconnect_signal: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is disconnect_signal? +

disconnect_signal is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit disconnect_signal? +

Yes. Add a rate_limit block to the disconnect_signal rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block disconnect_signal completely? +

Set action: deny in the PolicyLayer policy for disconnect_signal. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides disconnect_signal? +

disconnect_signal is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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