AI agents call editor_show_in_filesystem to retrieve information from Godot without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
| Parameter | Type | Required | Description |
|---|---|---|---|
path | string | Yes | Path to reveal |
Parameters from the server's own tool schema.
This tool exposes a file in the editor's filesystem viewer—a read-only UI operation. It retrieves/displays information about a file's location in the filesystem hierarchy without creating, modifying, deleting, or executing anything. The blast radius if misused is minimal; an agent could only cause UI navigation or reveal files already accessible to the Godot editor.
From the tool's definition Tool name 'editor_show_in_filesystem' and description 'Reveal a file in the FileSystem dock' indicate a UI navigation/display action that retrieves and shows an existing file location without modifying data.
Risk signalsAccepts file system path (path)
Attacks that exploit this kind of access
Reveal a file in the FileSystem dock. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
editor_show_in_filesystem accepts 1 parameter: path. Required: path. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for editor_show_in_filesystem: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
editor_show_in_filesystem is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the editor_show_in_filesystem rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for editor_show_in_filesystem. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
editor_show_in_filesystem is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
editor_show_in_filesystem is one line of Godot's registry record.
The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.
Teams ship this data inside their own products. See what a licence covers →