AI agents call list_shader_includes to retrieve information from Godot without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
| Parameter | Type | Required | Description |
|---|---|---|---|
path | object | — | Subdirectory to search |
recursive | object | — | Search recursively |
Parameters from the server's own tool schema.
This tool performs a directory listing or file enumeration of Godot shader include files. It retrieves information without creating, modifying, deleting, or executing any code. The action is a pure query with no side effects, fitting the Read category definition (retrieves or queries data). Severity is low because exposing a file list has minimal impact on system security or integrity.
From the tool's definition Tool name 'list_shader_includes' and description 'List all .gdshaderinc files' indicate a read-only query operation that retrieves and enumerates existing shader include files without modification.
Risk signalsAccepts file system path (path)
Attacks that exploit this kind of access
List all .gdshaderinc files. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
list_shader_includes accepts 2 parameters: path, recursive. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for list_shader_includes: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
list_shader_includes is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the list_shader_includes rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for list_shader_includes. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
list_shader_includes is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
list_shader_includes is one line of Godot's registry record.
The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.
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