New Your team’s decisions, in one playbook every coding agent works from. Never answer your agent twice

set_node_scale

Set node scale (2D/3D).

SERVERGodot SOURCE@yanhuifair/godot-mcp
Medium RISK CLASS
Category Write
Parameters 33 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/yanhuifair-godot-mcp/set-node-scale.md

What set_node_scale does on Godot

AI agents use set_node_scale to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
value string Yes Scale: "x,y" for 2D, "x,y,z" for 3D, or "Vector2/3(...)"
node_path string Yes Node path
scene_path string Yes Path to .tscn file

Parameters from the server's own tool schema.

Why set_node_scale is rated Medium

This tool creates or modifies scene data reversibly by adjusting a node's scale property. It does not execute arbitrary code, delete data irreversibly, or move money, placing it firmly in Write. Medium severity reflects that incorrect scale changes could break game logic, physics, or rendering, but are easily corrected by subsequent calls.

From the tool's definition set_node_scale: Set node scale (2D/3D). This modifies node properties in the Godot scene tree, changing visual/physical scale attributes. The action is reversible (can be set to another value), but affects game object geometry and physics calculations.

Questions about set_node_scale

What does the set_node_scale tool do? +

Set node scale (2D/3D). It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does set_node_scale accept? +

set_node_scale accepts 3 parameters: value, node_path, scene_path. Required: value, node_path, scene_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on set_node_scale? +

Register the Godot MCP server in PolicyLayer and add a rule for set_node_scale: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is set_node_scale? +

set_node_scale is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit set_node_scale? +

Yes. Add a rate_limit block to the set_node_scale rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block set_node_scale completely? +

Set action: deny in the PolicyLayer policy for set_node_scale. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides set_node_scale? +

set_node_scale is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Godot's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.