New Your team’s decisions, in one playbook every coding agent works from. Never answer your agent twice

write_script

Write content to a script file.

SERVERGodot SOURCE@yanhuifair/godot-mcp
Medium RISK CLASS
Category Write
Parameters 32 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/yanhuifair-godot-mcp/write-script.md

What write_script does on Godot

AI agents use write_script to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
path string Yes Path to script file (relative to project root)
content string Yes New file content
create_backup object Create .bak backup (default: true)

Parameters from the server's own tool schema.

Why write_script is rated Medium

This tool creates or modifies script files in a Godot project. While reversible (files can be edited or deleted), writing to script files can inject code that alters game behavior, affects other systems, or introduces bugs. In a Godot engine context where scripts control game logic, this is high-severity Write rather than Execute, because the tool itself does not run the scripts—it only modifies them.

From the tool's definition Tool name is 'write_script' and description states 'Write content to a script file.' The verb 'write' and explicit mention of writing to a script file indicate data modification.

Risk signalsAccepts file system path (path) · Accepts raw HTML/template content (content)

Questions about write_script

What does the write_script tool do? +

Write content to a script file. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does write_script accept? +

write_script accepts 3 parameters: path, content, create_backup. Required: path, content. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on write_script? +

Register the Godot MCP server in PolicyLayer and add a rule for write_script: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is write_script? +

write_script is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit write_script? +

Yes. Add a rate_limit block to the write_script rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block write_script completely? +

Set action: deny in the PolicyLayer policy for write_script. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides write_script? +

write_script is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Godot's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.