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unity_animation_remove_curve

Remove an entire animation curve binding from a clip. Useful for cleaning up or restructuring animations.

SERVERUnity MCP Server SOURCEanklebreaker-studio/unity-mcp-server
Critical RISK CLASS
Category Destructive
Parameters 00 required
Recommended Hiddensee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-animation-remove-curve.md

What unity_animation_remove_curve does on Unity MCP Server

AI agents call unity_animation_remove_curve to permanently remove resources in Unity MCP Server, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

Why unity_animation_remove_curve is rated Critical

Removing an animation curve binding is an irreversible deletion of data from the animation clip. There is no indication of undo capability at the MCP tool level, and the action destroys structured animation data that may be difficult or impossible to reconstruct.

From the tool's definition 'Remove an entire animation curve binding from a clip' — permanently removes animation data from a clip, described as 'cleaning up or restructuring animations'

Risk signalsBulk/mass operation — affects multiple targets

Questions about unity_animation_remove_curve

What does the unity_animation_remove_curve tool do? +

Remove an entire animation curve binding from a clip. Useful for cleaning up or restructuring animations. It is categorised as a Destructive tool in the Unity MCP Server MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

How do I enforce a policy on unity_animation_remove_curve? +

Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_animation_remove_curve: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.

What risk level is unity_animation_remove_curve? +

unity_animation_remove_curve is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit unity_animation_remove_curve? +

Yes. Add a rate_limit block to the unity_animation_remove_curve rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block unity_animation_remove_curve completely? +

Set action: deny in the PolicyLayer policy for unity_animation_remove_curve. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides unity_animation_remove_curve? +

unity_animation_remove_curve is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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