Discover what objects can be assigned to an ObjectReference property. Returns matching scene objects and project assets filtered by the expected type. Useful before wiring references to know what
AI agents call unity_component_get_referenceable to retrieve information from Unity MCP Server without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
This tool retrieves and filters data about available referenceable objects in Unity without modifying any state, creating assets, executing code, or performing destructive operations. It is a reconnaissance/information-gathering tool that helps users understand what can be assigned before making actual assignments.
From the tool's definition Tool name includes 'get' and description states 'Discover what objects can be assigned' and 'Returns matching scene objects and project assets' — purely a query/discovery operation with no side effects.
Documented attack patterns abuse exactly the kind of access unity_component_get_referenceable gives an agent:
PolicyLayer is an MCP gateway — it sits between your AI agents and Unity MCP Server, and nothing reaches the server without passing your rules. This is the rule we recommend for unity_component_get_referenceable:
{
"version": "1",
"default": "deny",
"tools": {
"unity_component_get_referenceable": {}
}
} unity_component_get_referenceable is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.
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Discover what objects can be assigned to an ObjectReference property. Returns matching scene objects and project assets filtered by the expected type. Useful before wiring references to know what. It is categorised as a Read tool in the Unity MCP Server MCP Server, which means it retrieves data without modifying state.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_component_get_referenceable: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_component_get_referenceable is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the unity_component_get_referenceable rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_component_get_referenceable. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_component_get_referenceable is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Start from Unity MCP Server, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.
Free to start. No card required.
324 Unity MCP Server tools catalogued and risk-classified — across an index of 43,000+ MCP servers.