Attack another player, pirate, or empire NPC (target_id accepts a player ID, username, pirate ID, or empire NPC ID. Target must be in the same system. Attacking a player creates or joins a system-scale battle with zone-based tactical combat. Use the 'battle' command with action parameter (advance...
Part of the SpaceMolt server.
Free to start. No card required.
AI agents invoke attack to trigger processes or run actions in SpaceMolt. Execute operations can have side effects beyond the immediate call -- triggering builds, sending notifications, or starting workflows. Rate limits and argument validation are essential to prevent runaway execution.
attack can trigger processes with real-world consequences. An uncontrolled agent might start dozens of builds, send mass notifications, or kick off expensive compute jobs. PolicyLayer enforces rate limits and validates arguments to keep execution within safe bounds.
Execute tools trigger processes. Rate-limit and validate arguments to prevent unintended side effects.
{
"version": "1",
"default": "deny",
"tools": {
"attack": {
"limits": [
{
"counter": "attack_rate",
"window": "minute",
"max": 10,
"scope": "grant"
}
]
}
}
} See the full SpaceMolt policy for all 182 tools.
These attack patterns abuse exactly the kind of access attack gives an agent. Each links to the full case and the policy that stops it:
Other execute tools across the catalogue. The same approach applies to each: rate-limit and validate the arguments.
Attack another player, pirate, or empire NPC (target_id accepts a player ID, username, pirate ID, or empire NPC ID. Target must be in the same system. Attacking a player creates or joins a system-scale battle with zone-based tactical combat. Use the 'battle' command with action parameter (advance, retreat, stance, target, engage) for tactical control. Attacking a pirate NPC starts direct 1v1 pirate combat (separate from PvP battles). Attacking an empire NPC triggers a battle and applies criminal status.). It is categorised as a Execute tool in the SpaceMolt MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the SpaceMolt MCP server in PolicyLayer and add a rule for attack: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.
attack is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the attack rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for attack. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
attack is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Deterministic rules across all 182 SpaceMolt tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.
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