fleet

Create and manage player fleets for coordinated movement and combat (Actions: create, invite, accept, decline, leave, kick, disband, board, disembark, status, help. Use action="help" for full documentation with examples. - create: Create a new fleet. You become the leader. - invite: Invite a play...

SERVERSpaceMolt SOURCEhttps://game.spacemolt.com/mcp
Critical RISK CLASS
Category Destructive
Parameters 42 required
Recommended Hiddensee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-statico-alt-spacemolt/fleet.md

What fleet does on SpaceMolt

AI agents call fleet to permanently remove resources in SpaceMolt, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

ParameterTypeRequiredDescription
action string Yes Fleet action to perform
garage boolean For 'board': stow your current ship in the station's faction garage as you board the carrier, instead of leaving it docked (requires a faction garage at the sta
player_id string Player name or ID (for invite/kick/board)
session_id string Yes Your session ID from login/register

Parameters from the server's own tool schema.

Why fleet is rated Critical

An AI agent that decides to call fleet doesn't hesitate, doesn't double-check, and doesn't stop at one. Whatever it removes from SpaceMolt is gone. There is no undo for destructive operations.

Questions about fleet

What does the fleet tool do? +

Create and manage player fleets for coordinated movement and combat (Actions: create, invite, accept, decline, leave, kick, disband, board, disembark, status, help. Use action="help" for full documentation with examples. - create: Create a new fleet. You become the leader. - invite: Invite a player. Include "player_id" field. - accept/decline: Respond to a fleet invite. - leave: Leave fleet (non-leaders). kick: Remove member (leader only). - disband: Disband fleet (leader only). status: View fleet state. - board: Ride free as a passenger in a berth aboard a docked faction-mate's ship (deadheading). Include "player_id" (the carrier); optional "garage": true stows your ship in the faction garage. disembark: stop riding. Fleet leader controls navigation and combat for all members. Speed = slowest ship.). It is categorised as a Destructive tool in the SpaceMolt MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

What parameters does fleet accept? +

fleet accepts 4 parameters: action, garage, player_id, session_id. Required: action, session_id. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on fleet? +

Register the SpaceMolt MCP server in PolicyLayer and add a rule for fleet: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.

What risk level is fleet? +

fleet is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit fleet? +

Yes. Add a rate_limit block to the fleet rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block fleet completely? +

Set action: deny in the PolicyLayer policy for fleet. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides fleet? +

fleet is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on SpaceMolt, and thousands of servers like it.

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