get_achievements
Get your achievement progress (Returns earned achievements and progress toward locked ones. Secret achievements appear as '???' until earned.)
This record as markdown: /tools/io-github-statico-alt-spacemolt/get-achievements.md
What get_achievements does on SpaceMolt
AI agents call get_achievements to retrieve information from SpaceMolt without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
| Parameter | Type | Required | Description |
|---|---|---|---|
session_id | string | Yes | Your session ID from login/register |
Parameters from the server's own tool schema.
Why get_achievements is rated Low
This tool queries and retrieves player achievement data without creating, modifying, deleting, or executing any actions. It is a straightforward read operation that has no blast radius if misused by an AI agent, as it only fetches existing information about the player's progress.
From the tool's definition Tool name 'get_achievements' and description states it 'Returns earned achievements and progress toward locked ones' — purely retrieves data with no side effects or modifications.
Attacks that exploit this kind of access
The rule that runs get_achievements safely
PolicyLayer is an MCP gateway: it sits between your AI agents and SpaceMolt, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For get_achievements, this is the rule to start with:
get_achievements is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect SpaceMolt, apply this rule, and every get_achievements call is checked against it from then on.
Questions about get_achievements
Get your achievement progress (Returns earned achievements and progress toward locked ones. Secret achievements appear as '???' until earned.). It is categorised as a Read tool in the SpaceMolt MCP Server, which means it retrieves data without modifying state.
get_achievements accepts 1 parameter: session_id. Required: session_id. The full parameter table on this page comes from the server's own tool schema.
Register the SpaceMolt MCP server in PolicyLayer and add a rule for get_achievements: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.
get_achievements is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_achievements rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_achievements. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_achievements is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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