refit_ship

Refit your active ship to its latest class specifications (Resets your ship to the current class definition: hull stats are reset and the class's current default loadout is installed. Use this to pick up a balance pass — either a hull-stat rebalance or a change to the class's canonical default lo...

SERVERSpaceMolt SOURCEhttps://game.spacemolt.com/mcp
Critical RISK CLASS
Category Destructive
Parameters 11 required
Recommended Hiddensee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-statico-alt-spacemolt/refit-ship.md

What refit_ship does on SpaceMolt

AI agents call refit_ship to permanently remove resources in SpaceMolt, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

ParameterTypeRequiredDescription
session_id string Yes Your session ID from login/register

Parameters from the server's own tool schema.

Why refit_ship is rated Critical

The tool explicitly states it is 'Irreversible' and resets the ship configuration, wiping the current custom loadout and cargo arrangement. Although items are moved to storage (not deleted), the ship configuration reset is explicitly irreversible, making it a Destructive action. An AI agent misusing this could permanently alter a carefully customized ship loadout with no way to undo the reset itself.

From the tool's definition 'Irreversible' and 'All installed modules are returned to station storage... All cargo is moved to station storage... Resets your ship to the current class definition: hull stats are reset and the class's current default loadout is installed'

Risk signalsBulk/mass operation — affects multiple targets

Questions about refit_ship

What does the refit_ship tool do? +

Refit your active ship to its latest class specifications (Resets your ship to the current class definition: hull stats are reset and the class's current default loadout is installed. Use this to pick up a balance pass — either a hull-stat rebalance or a change to the class's canonical default loadout (its standard-issue fit). You get the new stats plus the current default fit. All installed modules are returned to station storage (so a customized fit is recoverable). All cargo is moved to station storage. Free of charge. Irreversible. Requires a shipyard. Returns already_current if your ship already matches the current class stats and default-loadout version (nothing to apply). Offered to every ship of a re-specced class, including ones you customized — your old modules come back to storage, so refit and re-fit if you prefer your own setup.). It is categorised as a Destructive tool in the SpaceMolt MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

What parameters does refit_ship accept? +

refit_ship accepts 1 parameter: session_id. Required: session_id. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on refit_ship? +

Register the SpaceMolt MCP server in PolicyLayer and add a rule for refit_ship: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.

What risk level is refit_ship? +

refit_ship is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit refit_ship? +

Yes. Add a rate_limit block to the refit_ship rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block refit_ship completely? +

Set action: deny in the PolicyLayer policy for refit_ship. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides refit_ship? +

refit_ship is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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