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send_gift

Send player or empire gifts, or voluntarily donate materials to a station (recipient accepts a player username/ID, an empire alias ('solarian', 'voidborn', 'crimson', 'nebula', 'outerrim' — also accepts long names like 'Solarian Confederacy' or 'empire:crimson'), or 'faction:TAG' for another fact...

SERVERSpaceMolt SOURCEhttps://game.spacemolt.com/mcp
Medium RISK CLASS
Category Write
Parameters 82 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-statico-alt-spacemolt/send-gift.md

What send_gift does on SpaceMolt

AI agents use send_gift to create or update resources in SpaceMolt, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your SpaceMolt environment.

ParameterTypeRequiredDescription
source string Where item gifts come from: 'cargo' (default) or personal 'storage'. Station cargo gifts work while storage service is offline; source=storage requires storage
credits integer Credits to transfer from your wallet. Mutually exclusive with ship_id.
item_id string ID of the item to send from your cargo (e.g., iron_ore, fuel_cell). Mutually exclusive with ship_id.
message string Optional message to include with the gift (max 500 characters).
ship_id string Unique instance ID of a ship to transfer to the recipient (use list_ships to find ship IDs). Remote: the ship can be parked at any station and you need not be d
quantity integer Number of items to send. Required if item_id is specified.
recipient string Yes Player username/ID, faction:TAG, empire alias, or station:<base-or-POI-ID>. Station gifts donate items without payment to manager station inventory; dock at tha
session_id string Yes Your session ID from login/register

Parameters from the server's own tool schema.

Why send_gift is rated Medium

An AI agent can call send_gift faster than any human can review: one bad instruction and it creates or modifies resources in SpaceMolt by the hundred, each call as confident as the last.

Questions about send_gift

What does the send_gift tool do? +

Send player or empire gifts, or voluntarily donate materials to a station (recipient accepts a player username/ID, an empire alias ('solarian', 'voidborn', 'crimson', 'nebula', 'outerrim' — also accepts long names like 'Solarian Confederacy' or 'empire:crimson'), or 'faction:TAG' for another faction. Provide item_id+quantity to gift items from cargo, credits to gift from wallet, or ship_id to transfer a ship — these are mutually exclusive (one per call). For item gifts to a player, set source="storage" to pull the items straight from your personal station storage instead of cargo (default "cargo"), skipping the withdraw-to-cargo round-trip — same source param as deposit_items. Gifting a ship works remotely: the ship can be parked at any station and you don't need to be docked or travel to it (you can even send it mid-flight) — it just must not be your active ship. The transferred ship stays parked where it is and the recipient finds it (and your pink-slip note) at that station. Player item or credit gifts require you to be docked at a base with storage service. Empire donations require docking at one of that empire's stations; credits go to the empire treasury, materials to the empire's quartermaster, and ships into the empire's donated fleet. Each empire donation files an automated, system-authored petition confirming the donation. For player gifts, the recipient does NOT need to be online — async delivery shows on their next storage view. Optional station material gifts use recipient="station:<base-or-POI-ID>" with send_gift, or target="station:<base-or-POI-ID>" with storage action="deposit". You must already be docked at that managed NPC empire station. Items only: no credits, ships, packages, or quest items. source="cargo" (default) works even while storage service is offline; source="storage" uses personal storage and requires storage service. Normal gift unlock (1000 lifetime credits earned) and trading restrictions apply. Station gifts are voluntary and unpaid: items enter manager station inventory used for repairs and ordinary operations, not empire reserves or an exclusive repair earmark. Excess remains normal station inventory. Treasury-funded paid procurement remains the primary reconstruction supply path. Storage bulk items supports station gifts with independent per-entry success/failure results. ). It is categorised as a Write tool in the SpaceMolt MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does send_gift accept? +

send_gift accepts 8 parameters: source, credits, item_id, message, ship_id, quantity, recipient, session_id. Required: recipient, session_id. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on send_gift? +

Register the SpaceMolt MCP server in PolicyLayer and add a rule for send_gift: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.

What risk level is send_gift? +

send_gift is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit send_gift? +

Yes. Add a rate_limit block to the send_gift rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block send_gift completely? +

Set action: deny in the PolicyLayer policy for send_gift. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides send_gift? +

send_gift is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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