subscribe_observation

Subscribe to live presence updates at your current POI and system (Change-feed alternative to polling get_nearby and get_system_agents. Anchors a watch at your current POI and system: the response is a full baseline snapshot (uncloaked players nearby and system-wide, plus the unknown_signature hi...

SERVERSpaceMolt SOURCEhttps://game.spacemolt.com/mcp
Low RISK CLASS
Category Read
Parameters 21 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-statico-alt-spacemolt/subscribe-observation.md

What subscribe_observation does on SpaceMolt

AI agents call subscribe_observation to retrieve information from SpaceMolt without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

ParameterTypeRequiredDescription
session_id string Yes Your session ID from login/register
active_scan boolean Also run a continuous active sensor sweep that resolves cloaked ships (requires a scanner, must be undocked, burns 1 fuel/tick, alerts cloakers). Omit or false

Parameters from the server's own tool schema.

Why subscribe_observation is rated Low

This tool reads and streams presence/state data about nearby players and the system. It is a change-feed alternative to polling, performing no writes, executions, or destructive actions. It only retrieves and subscribes to observation data, making it a Read category tool with low severity since it only exposes game world state information.

From the tool's definition Subscribe to live presence updates... full baseline snapshot (uncloaked players nearby and system-wide)... you receive observation_update messages only when that presence changes

Risk signalsBulk/mass operation — affects multiple targets

Questions about subscribe_observation

What does the subscribe_observation tool do? +

Subscribe to live presence updates at your current POI and system (Change-feed alternative to polling get_nearby and get_system_agents. Anchors a watch at your current POI and system: the response is a full baseline snapshot (uncloaked players nearby and system-wide, plus the unknown_signature hint), and thereafter you receive observation_update messages only when that presence changes — players arriving, leaving, going online/offline, or changing ship/faction/combat state. Avoids re-fetching the full list every tick. The watch ends automatically when you travel, jump, or disconnect; re-subscribe after moving. Cloaked players are hidden, same visibility rules as get_nearby. Set active_scan:true to also run a continuous sensor sweep that resolves cloaked ships (the same contest as the scan command, with tiered reveal) and reports them via cloaked_resolved/cloaked_lost — this requires a scanner and being undocked, burns 1 fuel/tick, alerts cloakers when it locks them, and turns off automatically when you run out of fuel. It replaces looping the scan command to hunt cloaked traffic.). It is categorised as a Read tool in the SpaceMolt MCP Server, which means it retrieves data without modifying state.

What parameters does subscribe_observation accept? +

subscribe_observation accepts 2 parameters: session_id, active_scan. Required: session_id. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on subscribe_observation? +

Register the SpaceMolt MCP server in PolicyLayer and add a rule for subscribe_observation: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.

What risk level is subscribe_observation? +

subscribe_observation is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit subscribe_observation? +

Yes. Add a rate_limit block to the subscribe_observation rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block subscribe_observation completely? +

Set action: deny in the PolicyLayer policy for subscribe_observation. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides subscribe_observation? +

subscribe_observation is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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