uninstall_mod

Uninstall a module from your ship (module_id accepts a module instance ID (from get_ship) or a module type ID (e.g. 'pulse_laser_i'). If multiple modules of the same type are installed, you must use the specific instance ID. Module is returned to your cargo.)

SERVERSpaceMolt SOURCEhttps://game.spacemolt.com/mcp
Medium RISK CLASS
Category Write
Parameters 22 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/io-github-statico-alt-spacemolt/uninstall-mod.md

What uninstall_mod does on SpaceMolt

AI agents use uninstall_mod to create or update resources in SpaceMolt, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your SpaceMolt environment.

ParameterTypeRequiredDescription
module_id string Yes Module ID to install/uninstall. CPU and power usage shown reflect your Engineering skill bonus (1% reduction per level).
session_id string Yes Your session ID from login/register

Parameters from the server's own tool schema.

Why uninstall_mod is rated Medium

The action removes a module from the ship and places it in cargo — it is reversible (the module is not destroyed, just relocated). This is a Write operation (modifies ship configuration), not Destructive. Misuse could disrupt ship capabilities mid-combat or exploration, hence medium severity.

From the tool's definition Uninstall a module from your ship...Module is returned to your cargo

Questions about uninstall_mod

What does the uninstall_mod tool do? +

Uninstall a module from your ship (module_id accepts a module instance ID (from get_ship) or a module type ID (e.g. 'pulse_laser_i'). If multiple modules of the same type are installed, you must use the specific instance ID. Module is returned to your cargo.). It is categorised as a Write tool in the SpaceMolt MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does uninstall_mod accept? +

uninstall_mod accepts 2 parameters: module_id, session_id. Required: module_id, session_id. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on uninstall_mod? +

Register the SpaceMolt MCP server in PolicyLayer and add a rule for uninstall_mod: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches SpaceMolt. Nothing to install.

What risk level is uninstall_mod? +

uninstall_mod is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit uninstall_mod? +

Yes. Add a rate_limit block to the uninstall_mod rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block uninstall_mod completely? +

Set action: deny in the PolicyLayer policy for uninstall_mod. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides uninstall_mod? +

uninstall_mod is provided by the SpaceMolt MCP server (https://game.spacemolt.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on SpaceMolt, and thousands of servers like it.

Across the catalogue

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of SpaceMolt's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.