Low Risk

getNearbyEntities

Get a list of all entities nearby

How to control getNearbyEntities ↓

What getNearbyEntities does on MCP Minecraft Remote

AI agents call getNearbyEntities to retrieve information from MCP Minecraft Remote without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Low Risk

Why getNearbyEntities needs a policy

This tool retrieves information about entities in proximity within the Minecraft game world. It has no side effects—it does not modify game state, execute commands, trigger destructive actions, or involve financial transactions. The operation is purely informational, making it a Read category tool with low severity as misuse would only expose game state information.

From the tool's definition Tool name 'getNearbyEntities' and description 'Get a list of all entities nearby' indicate a query operation that retrieves data about nearby game entities without modifying, executing external operations, or causing irreversible changes.

Documented attack patterns abuse exactly the kind of access getNearbyEntities gives an agent:

How to control getNearbyEntities

PolicyLayer is an MCP gateway — it sits between your AI agents and MCP Minecraft Remote, and nothing reaches the server without passing your rules. This is the rule we recommend for getNearbyEntities:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "getNearbyEntities": {}
  }
}

getNearbyEntities is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.

  1. Create a free account and register MCP Minecraft Remote — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
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Related tools and policies

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Questions about getNearbyEntities

What does the getNearbyEntities tool do? +

Get a list of all entities nearby. It is categorised as a Read tool in the MCP Minecraft Remote MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on getNearbyEntities? +

Register the MCP Minecraft Remote MCP server in PolicyLayer and add a rule for getNearbyEntities: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches MCP Minecraft Remote. Nothing to install.

What risk level is getNearbyEntities? +

getNearbyEntities is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit getNearbyEntities? +

Yes. Add a rate_limit block to the getNearbyEntities rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block getNearbyEntities completely? +

Set action: deny in the PolicyLayer policy for getNearbyEntities. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides getNearbyEntities? +

getNearbyEntities is provided by the MCP Minecraft Remote MCP server (nacal/mcp-minecraft-remote). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every MCP Minecraft Remote tool call.

Start from MCP Minecraft Remote, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.

Free to start. No card required.

27 MCP Minecraft Remote tools catalogued and risk-classified — across an index of 43,000+ MCP servers.

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