delete_animation

Delete an animation from an AnimationPlayer node.

Server Godot MCP Server neondeex/godotmcp-pro-free-client
Category Destructive
Risk class Critical
Parameters 00 required

What delete_animation does on Godot MCP Server

AI agents call delete_animation to permanently remove resources in Godot MCP Server — typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

Why delete_animation needs a policy

Deleting animations cannot be undone through normal operations and results in permanent loss of game development work. While the blast radius is scoped to a single animation asset rather than critical game data, the destructive nature and potential for workflow disruption (if an AI agent deletes wrong animations during development) justifies 'high' severity.

From the tool's definition Tool name is 'delete_animation' and description states 'Delete an animation from an AnimationPlayer node.' The verb 'delete' combined with the irreversible removal of animation assets makes this destructive.

Questions about delete_animation

What does the delete_animation tool do? +

Delete an animation from an AnimationPlayer node. It is categorised as a Destructive tool in the Godot MCP Server MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

How do I enforce a policy on delete_animation? +

Register the Godot MCP Server MCP server in PolicyLayer and add a rule for delete_animation: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.

What risk level is delete_animation? +

delete_animation is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit delete_animation? +

Yes. Add a rate_limit block to the delete_animation rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block delete_animation completely? +

Set action: deny in the PolicyLayer policy for delete_animation. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides delete_animation? +

delete_animation is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// LOOK UP ANOTHER SERVER

Every MCP server has a record like this.

Type a name, get the same breakdown: verified identity, auth posture, risk grade, capabilities, recommended policy.

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.