delete_node

Delete a node from the currently open scene.

Server Godot MCP Server neondeex/godotmcp-pro-free-client
Category Destructive
Risk class Critical
Parameters 00 required

What delete_node does on Godot MCP Server

AI agents call delete_node to permanently remove resources in Godot MCP Server — typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

Why delete_node needs a policy

Deleting nodes from a scene cannot be undone programmatically by the tool itself and represents permanent loss of game object structure and configuration. This is a destructive operation affecting the game project state. While not as critical as production data deletion, unauthorized node removal could corrupt game scenes.

From the tool's definition Tool name 'delete_node' and description 'Delete a node from the currently open scene' indicate irreversible removal of scene data.

Questions about delete_node

What does the delete_node tool do? +

Delete a node from the currently open scene. It is categorised as a Destructive tool in the Godot MCP Server MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

How do I enforce a policy on delete_node? +

Register the Godot MCP Server MCP server in PolicyLayer and add a rule for delete_node: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot MCP Server. Nothing to install.

What risk level is delete_node? +

delete_node is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit delete_node? +

Yes. Add a rate_limit block to the delete_node rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block delete_node completely? +

Set action: deny in the PolicyLayer policy for delete_node. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides delete_node? +

delete_node is provided by the Godot MCP Server MCP server (neondeex/godotmcp-pro-free-client). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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