Low Risk

ue_dump_sdk

Generate C++ SDK headers from UE reflection system. Walks the class hierarchy,

How to control ue_dump_sdk ↓

What ue_dump_sdk does on Nevercheese Pcileech Memprocfs

AI agents call ue_dump_sdk to retrieve information from Nevercheese Pcileech Memprocfs without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Low Risk

Why ue_dump_sdk needs a policy

The tool reads and introspects the Unreal Engine reflection system via DMA-based memory access to generate SDK headers. It is fundamentally a read/dump operation — no writes, executions, or deletions are described. However, severity is high because it operates via direct memory access (DMA) on a live system, which could expose sensitive in-memory data, intellectual property, and game internals.

From the tool's definition Generate C++ SDK headers from UE reflection system. Walks the class hierarchy

Documented attack patterns abuse exactly the kind of access ue_dump_sdk gives an agent:

How to control ue_dump_sdk

PolicyLayer is an MCP gateway — it sits between your AI agents and Nevercheese Pcileech Memprocfs, and nothing reaches the server without passing your rules. This is the rule we recommend for ue_dump_sdk:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "ue_dump_sdk": {}
  }
}

ue_dump_sdk is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Nevercheese Pcileech Memprocfs — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
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Related tools and policies

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Questions about ue_dump_sdk

What does the ue_dump_sdk tool do? +

Generate C++ SDK headers from UE reflection system. Walks the class hierarchy,. It is categorised as a Read tool in the Nevercheese Pcileech Memprocfs MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on ue_dump_sdk? +

Register the Nevercheese Pcileech Memprocfs MCP server in PolicyLayer and add a rule for ue_dump_sdk: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Nevercheese Pcileech Memprocfs. Nothing to install.

What risk level is ue_dump_sdk? +

ue_dump_sdk is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit ue_dump_sdk? +

Yes. Add a rate_limit block to the ue_dump_sdk rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block ue_dump_sdk completely? +

Set action: deny in the PolicyLayer policy for ue_dump_sdk. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides ue_dump_sdk? +

ue_dump_sdk is provided by the Nevercheese Pcileech Memprocfs MCP server (neverdecel/nevercheese-pcileech-memprocfs-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Nevercheese Pcileech Memprocfs tool call.

Start from Nevercheese Pcileech Memprocfs, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.

Free to start. No card required.

37 Nevercheese Pcileech Memprocfs tools catalogued and risk-classified — across an index of 43,000+ MCP servers.

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