Medium Risk

create_basic_castle

create_basic_castle

How to control create_basic_castle ↓

AI agents use create_basic_castle to create or update resources in Unreal — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal environment.

Medium Risk

The tool creates a new 3D object in the scene (a castle structure), which is reversible via the 'delete_actor' sibling tool. This is a Write operation—data creation without permanent destruction. Severity is medium because unauthorized scene modifications could disrupt a project workflow, but the effect is limited to the local Unreal Editor session and can be undone.

From the tool's definition Tool name 'create_basic_castle' indicates creation of a 3D object/actor in Unreal Engine; sibling tools include 'create_static_mesh_actor' (creation) and 'delete_actor' (deletion), establishing the Write category pattern.

Documented attack patterns abuse exactly the kind of access create_basic_castle gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and Unreal, and nothing reaches the server without passing your rules. This is the rule we recommend for create_basic_castle:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "create_basic_castle": {
      "limits": [
        {
          "counter": "create_basic_castle_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}

create_basic_castle stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Unreal — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
LIMIT THIS TOOL →

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Go deeper

What does the create_basic_castle tool do? +

create_basic_castle. It is categorised as a Write tool in the Unreal MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on create_basic_castle? +

Register the Unreal MCP server in PolicyLayer and add a rule for create_basic_castle: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is create_basic_castle? +

create_basic_castle is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit create_basic_castle? +

Yes. Add a rate_limit block to the create_basic_castle rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block create_basic_castle completely? +

Set action: deny in the PolicyLayer policy for create_basic_castle. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides create_basic_castle? +

create_basic_castle is provided by the Unreal MCP server (runeape-sats/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Unreal tool call.

Deterministic rules across all 21 Unreal tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

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