Medium Risk

save_current_level

Save the currently open Unreal level.

How to control save_current_level ↓

AI agents use save_current_level to create or update resources in Unreal — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unreal environment.

Medium Risk

Saving a level file modifies the persistent state of the project on disk. While not destructive (the action is reversible through undo or version control), it is definitively a Write operation as it commits changes to stored data.

From the tool's definition Tool description states 'Save the currently open Unreal level' — this modifies and persists the level file state, making it a Write operation that creates or updates data reversibly.

Documented attack patterns abuse exactly the kind of access save_current_level gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and Unreal, and nothing reaches the server without passing your rules. This is the rule we recommend for save_current_level:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "save_current_level": {
      "limits": [
        {
          "counter": "save_current_level_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}

save_current_level stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Unreal — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
LIMIT THIS TOOL →

Free to start. No card required.

Go deeper

What does the save_current_level tool do? +

Save the currently open Unreal level. It is categorised as a Write tool in the Unreal MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on save_current_level? +

Register the Unreal MCP server in PolicyLayer and add a rule for save_current_level: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal. Nothing to install.

What risk level is save_current_level? +

save_current_level is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit save_current_level? +

Yes. Add a rate_limit block to the save_current_level rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block save_current_level completely? +

Set action: deny in the PolicyLayer policy for save_current_level. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides save_current_level? +

save_current_level is provided by the Unreal MCP server (runeape-sats/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Unreal tool call.

Deterministic rules across all 21 Unreal tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

Free to start. No card required.

21 Unreal tools catalogued and risk-classified — across an index of 42,500+ MCP servers.

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.