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What editor_get_recent_scenes does on Godot
AI agents call editor_get_recent_scenes to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why editor_get_recent_scenes is rated Low
This tool retrieves historical metadata about recently opened scenes from the Godot editor state. It performs a read-only query that returns information without modifying any data, creating, executing commands, or altering the system state. The scope is limited to editor session history, making it low severity.
From the tool's definition Tool name 'editor_get_recent_scenes' and description 'List recently opened scene paths' indicate a retrieval/query operation with no side effects.
Attacks that exploit this kind of access
The rule that runs editor_get_recent_scenes safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For editor_get_recent_scenes, this is the rule to start with:
editor_get_recent_scenes is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every editor_get_recent_scenes call is checked against it from then on.
Questions about editor_get_recent_scenes
List recently opened scene paths. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
Register the Godot MCP server in PolicyLayer and add a rule for editor_get_recent_scenes: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
editor_get_recent_scenes is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the editor_get_recent_scenes rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for editor_get_recent_scenes. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
editor_get_recent_scenes is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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