Medium Risk

undo

Undo the last action performed in the Unity editor.

How to control undo ↓

What undo does on Unity MCP with Ollama Integration

AI agents use undo to create or update resources in Unity MCP with Ollama Integration — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Unity MCP with Ollama Integration environment.

Medium Risk

Why undo needs a policy

While undo operations modify state (reversing prior changes), they are fundamentally reversible and non-destructive. The tool restores editor state to a prior checkpoint rather than irreversibly deleting data or executing arbitrary commands. This qualifies as Write (reversible state modification) rather than Destructive (irreversible deletion).

From the tool's definition Tool name 'undo' combined with description 'Undo the last action performed in the Unity editor' indicates it reverts a previous operation rather than permanently deleting or creating new data.

Documented attack patterns abuse exactly the kind of access undo gives an agent:

How to control undo

PolicyLayer is an MCP gateway — it sits between your AI agents and Unity MCP with Ollama Integration, and nothing reaches the server without passing your rules. This is the rule we recommend for undo:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "undo": {
      "limits": [
        {
          "counter": "undo_rate",
          "window": "minute",
          "max": 30,
          "scope": "grant"
        }
      ]
    }
  }
}

undo stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Unity MCP with Ollama Integration — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
LIMIT THIS TOOL →

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Related tools and policies

Go deeper

Questions about undo

What does the undo tool do? +

Undo the last action performed in the Unity editor. It is categorised as a Write tool in the Unity MCP with Ollama Integration MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on undo? +

Register the Unity MCP with Ollama Integration MCP server in PolicyLayer and add a rule for undo: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP with Ollama Integration. Nothing to install.

What risk level is undo? +

undo is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit undo? +

Yes. Add a rate_limit block to the undo rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block undo completely? +

Set action: deny in the PolicyLayer policy for undo. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides undo? +

undo is provided by the Unity MCP with Ollama Integration MCP server (zundamonnovrchatkaisetu/unity-mcp-ollama). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Unity MCP with Ollama Integration tool call.

Start from Unity MCP with Ollama Integration, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.

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37 Unity MCP with Ollama Integration tools catalogued and risk-classified — across an index of 43,000+ MCP servers.

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