Update fields or options for a configured Godot export preset
AI agents use update_export_preset to create or update resources in Godot Devtool — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Devtool environment.
This tool modifies existing export preset settings reversibly. It does not delete or destroy presets (Destructive), execute arbitrary code (Execute), nor move money (Financial). It updates configuration state that can be reverted, making it a Write operation.
From the tool's definition Tool name 'update_export_preset' and description 'Update fields or options for a configured Godot export preset' explicitly indicate modification of export preset configuration.
Documented attack patterns abuse exactly the kind of access update_export_preset gives an agent:
PolicyLayer is an MCP gateway — it sits between your AI agents and Godot Devtool, and nothing reaches the server without passing your rules. This is the rule we recommend for update_export_preset:
{
"version": "1",
"default": "deny",
"tools": {
"update_export_preset": {
"limits": [
{
"counter": "update_export_preset_rate",
"window": "minute",
"max": 30,
"scope": "grant"
}
]
}
}
} update_export_preset stays usable, but capped — an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
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Update fields or options for a configured Godot export preset. It is categorised as a Write tool in the Godot Devtool MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot Devtool MCP server in PolicyLayer and add a rule for update_export_preset: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Devtool. Nothing to install.
update_export_preset is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the update_export_preset rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for update_export_preset. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
update_export_preset is provided by the Godot Devtool MCP server (wangdiandao/godot-devtool). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Deterministic rules across all 101 Godot Devtool tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.
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101 Godot Devtool tools catalogued and risk-classified — across an index of 42,500+ MCP servers.