AI agents call get_log_by_name to retrieve information from Unity-MCP without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
This tool retrieves log entries by name from a Unity game environment, which is a read-only query operation with no side effects. Even if logs contain sensitive runtime information, retrieval alone causes no state changes or external impacts. The empty description lowers confidence slightly, but the name and sibling context make the Read category highly probable.
From the tool's definition Tool name 'get_log_by_name' indicates retrieval of log data. Sibling tools include 'get_logs' and 'get_state', which are clearly Read operations.
Documented attack patterns abuse exactly the kind of access get_log_by_name gives an agent:
PolicyLayer is an MCP gateway — it sits between your AI agents and Unity-MCP, and nothing reaches the server without passing your rules. This is the rule we recommend for get_log_by_name:
{
"version": "1",
"default": "deny",
"tools": {
"get_log_by_name": {}
}
} get_log_by_name is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.
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get_log_by_name. It is categorised as a Read tool in the Unity-MCP MCP Server, which means it retrieves data without modifying state.
Register the Unity- MCP server in PolicyLayer and add a rule for get_log_by_name: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity-MCP. Nothing to install.
get_log_by_name is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_log_by_name rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_log_by_name. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_log_by_name is provided by the Unity- MCP server (tsavo/unity-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Start from Unity-MCP, add the rest of your stack, and see everything your agents can call. Then put policy on all of it.
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7 Unity-MCP tools catalogued and risk-classified — across an index of 43,000+ MCP servers.