Return the current editor selection when a live editor bridge is available
AI agents call editor_get_selection to retrieve information from Godot Devtool without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
The tool queries existing editor state and returns information without creating, modifying, deleting, or executing operations. The blast radius of misuse is minimal—an agent could learn what is selected but cannot alter project state or trigger side effects. Classified as Read with low severity.
From the tool's definition Tool returns the current editor selection (get_selection) with no modification capability. This is a read-only retrieval of state data from an active Godot editor session.
Documented attack patterns abuse exactly the kind of access editor_get_selection gives an agent:
PolicyLayer is an MCP gateway — it sits between your AI agents and Godot Devtool, and nothing reaches the server without passing your rules. This is the rule we recommend for editor_get_selection:
{
"version": "1",
"default": "deny",
"tools": {
"editor_get_selection": {}
}
} editor_get_selection is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.
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Return the current editor selection when a live editor bridge is available. It is categorised as a Read tool in the Godot Devtool MCP Server, which means it retrieves data without modifying state.
Register the Godot Devtool MCP server in PolicyLayer and add a rule for editor_get_selection: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Devtool. Nothing to install.
editor_get_selection is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the editor_get_selection rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for editor_get_selection. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
editor_get_selection is provided by the Godot Devtool MCP server (wangdiandao/godot-devtool). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Deterministic rules across all 101 Godot Devtool tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.
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101 Godot Devtool tools catalogued and risk-classified — across an index of 42,500+ MCP servers.