Low Risk

editor_get_selection

Return the current editor selection when a live editor bridge is available

How to control editor_get_selection ↓

AI agents call editor_get_selection to retrieve information from Godot Devtool without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Low Risk

The tool queries existing editor state and returns information without creating, modifying, deleting, or executing operations. The blast radius of misuse is minimal—an agent could learn what is selected but cannot alter project state or trigger side effects. Classified as Read with low severity.

From the tool's definition Tool returns the current editor selection (get_selection) with no modification capability. This is a read-only retrieval of state data from an active Godot editor session.

Documented attack patterns abuse exactly the kind of access editor_get_selection gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and Godot Devtool, and nothing reaches the server without passing your rules. This is the rule we recommend for editor_get_selection:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "editor_get_selection": {}
  }
}

editor_get_selection is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Godot Devtool — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
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Go deeper

What does the editor_get_selection tool do? +

Return the current editor selection when a live editor bridge is available. It is categorised as a Read tool in the Godot Devtool MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on editor_get_selection? +

Register the Godot Devtool MCP server in PolicyLayer and add a rule for editor_get_selection: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Devtool. Nothing to install.

What risk level is editor_get_selection? +

editor_get_selection is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit editor_get_selection? +

Yes. Add a rate_limit block to the editor_get_selection rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_get_selection completely? +

Set action: deny in the PolicyLayer policy for editor_get_selection. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_get_selection? +

editor_get_selection is provided by the Godot Devtool MCP server (wangdiandao/godot-devtool). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Godot Devtool tool call.

Deterministic rules across all 101 Godot Devtool tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

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101 Godot Devtool tools catalogued and risk-classified — across an index of 42,500+ MCP servers.

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