Low Risk

get_scene_tree

Return the node tree for a Godot scene

How to control get_scene_tree ↓

AI agents call get_scene_tree to retrieve information from Godot Devtool without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Low Risk

This tool queries and returns structural information about a scene's node hierarchy. It performs no writes, deletions, code execution, or external operations. The action is entirely read-only inspection of project metadata. Severity is low because unauthorized access to scene structure poses minimal direct risk to a running project or data integrity.

From the tool's definition Tool name 'get_scene_tree' and description 'Return the node tree for a Godot scene' indicate pure data retrieval with no modification or side effects.

Documented attack patterns abuse exactly the kind of access get_scene_tree gives an agent:

PolicyLayer is an MCP gateway — it sits between your AI agents and Godot Devtool, and nothing reaches the server without passing your rules. This is the rule we recommend for get_scene_tree:

policy.json
{
  "version": "1",
  "default": "deny",
  "tools": {
    "get_scene_tree": {}
  }
}

get_scene_tree is read-only, so it stays allowed — but everything else on the server is denied unless you say otherwise.

  1. Create a free account and register Godot Devtool — nothing to install.
  2. Add this policy — paste it, or build it visually.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
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Go deeper

What does the get_scene_tree tool do? +

Return the node tree for a Godot scene. It is categorised as a Read tool in the Godot Devtool MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_scene_tree? +

Register the Godot Devtool MCP server in PolicyLayer and add a rule for get_scene_tree: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Devtool. Nothing to install.

What risk level is get_scene_tree? +

get_scene_tree is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_scene_tree? +

Yes. Add a rate_limit block to the get_scene_tree rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_scene_tree completely? +

Set action: deny in the PolicyLayer policy for get_scene_tree. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_scene_tree? +

get_scene_tree is provided by the Godot Devtool MCP server (wangdiandao/godot-devtool). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

Enforce policy on every Godot Devtool tool call.

Deterministic rules across all 101 Godot Devtool tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.

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101 Godot Devtool tools catalogued and risk-classified — across an index of 42,500+ MCP servers.

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