unity_mppm_start
Start the currently active scenario. By default also enters Play mode on the main editor
This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-mppm-start.md
What unity_mppm_start does on Unity MCP Server
AI agents invoke unity_mppm_start to trigger actions in Unity MCP Server. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.
Why unity_mppm_start is rated High
This tool executes a scenario in the Unity editor's Play mode, which runs arbitrary game code/logic. While not destructive by itself, it triggers execution of potentially complex game logic whose side effects are unpredictable and depend on the scenario's contents.
From the tool's definition Tool name 'unity_mppm_start' combined with description stating it 'Start[s] the currently active scenario' and 'enters Play mode on the main editor'.
Attacks that exploit this kind of access
The rule that runs unity_mppm_start safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unity MCP Server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For unity_mppm_start, this is the rule to start with:
unity_mppm_start stays usable, but rate-capped: a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unity MCP Server, apply this rule, and every unity_mppm_start call is checked against it from then on.
Questions about unity_mppm_start
Start the currently active scenario. By default also enters Play mode on the main editor. It is categorised as a Execute tool in the Unity MCP Server MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_mppm_start: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_mppm_start is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the unity_mppm_start rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_mppm_start. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_mppm_start is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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