Critical-risk tools in Godot Breakpoint
11 of the 239 tools in Godot Breakpoint are classified as critical risk. This page profiles those tools specifically, with recommended policy actions and the attack patterns that target them.
Every operation listed below is an action PolicyLayer recommends controlling at the transport layer. Open any tool to see the full profile, risk score, and YAML policy snippet.
Tools at critical risk
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anim_deleteDestructiveDelete an Animation from an AnimationPlayer
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anim_remove_keyDestructiveRemove a keyframe by index from a track (undoable).
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cs_renameDestructiveRename a C# symbol project-wide via OmniSharp. Returns the planned edit; pass apply=true to WRITE the changes to disk (DESTRUCTIVE — confirm with the user).
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filesystem_moveDestructiveMove or rename a file or directory within the project (carrying its .import sidecar), then rescan. DESTRUCTIVE (moves on disk; does NOT remap references in other resources) — ga...
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inputmap_erase_actionDestructiveRemove a project input action (ProjectSettings input/<name>). Set save=true to persist to project.godot. DESTRUCTIVE — gated by confirmation.
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node_deleteDestructiveDelete a node (undoable). DESTRUCTIVE — gated by confirmation. Refuses to delete the scene root.
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project_remove_autoloadDestructiveRemove an autoload (ProjectSettings autoload/<name>). Set save=true to persist to project.godot. DESTRUCTIVE — gated by confirmation.
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scene_closeDestructiveClose the current scene tab, discarding unsaved changes. DESTRUCTIVE — gated by confirmation. Only the current scene can be closed; pass its path to assert which one.
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scene_reloadDestructiveReload a scene from disk, discarding unsaved changes to it. DESTRUCTIVE — gated by confirmation. Defaults to the current scene.
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shader_set_codeDestructiveReplace the source code of an existing .gdshader resource and save it. DESTRUCTIVE (writes a file) — gated by confirmation.
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tilemap_clearDestructiveRemove every painted cell from a TileMapLayer (undoable — prior cells are restored on undo). Returns the number of cells cleared.
Attacks that target this class
Critical-risk tools in any server share these documented attack patterns. Each links to the full case and the defensive policy.