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The iDos Games MCP server costs 293,100 tokens before the first call.

Every request your agent makes carries every tool definition this server exposes — context your code, documents and conversation can't use, mostly for tools the agent never calls. You don't need them all in the window, and you don't have to pay for them.

QUICK ANSWER The iDos Games MCP server's 157 tool definitions consume 293,100 tokens — 147% of a 200k context window, and 168× the median MCP server (1,746 tokens). A scoped grant exposing only the tools you use cuts that roughly in proportion.

MEASURED FROM SCHEMAS tiktoken o200k_base · rank #5 of 15,192 measured servers · refreshed every build Method →

What that costs before your agent starts working.

Tool definitions are overhead: they occupy context on every request and compete with your code, documents and conversation history for the same window.

200K WINDOW 147%
1M WINDOW 29%

Corpus context: iDos Games ranks #5 of 15,192 measured MCP servers by definition cost. The median is 1,746 tokens, p90 is 12,772, and the heaviest (AstroWay Astrology API (full catalogue)) is 547,756 — 274% of a 200k window on its own. New to this? See MCP token cost and context window in the glossary.

Where the 293,100 tokens go.

Each row is one tool definition as a tools/list entry — name, description and input schema — counted with o200k_base. Average: 1,867 tokens per tool.

ToolCategoryTokens% of server
save_deal_offer Write 14,430 4.9%
save_character Write 13,451 4.6%
save_quest Write 13,309 4.5%
save_store Write 12,312 4.2%
save_tutorial Write 11,985 4.1%
save_ai Write 11,818 4.0%
save_timed_boost Write 11,788 4.0%
save_timed_event Write 11,350 3.9%
save_workshop Write 10,886 3.7%
save_marketplace Write 10,702 3.7%
save_leaderboard Write 10,501 3.6%
save_reward Write 10,303 3.5%
save_coop_event Write 9,513 3.2%
save_match Write 8,500 2.9%
save_chat Write 8,323 2.8%
save_purchase Write 8,259 2.8%
save_data_collections Write 8,224 2.8%
save_season Write 8,211 2.8%
save_collection Write 7,818 2.7%
save_lootbox Write 7,013 2.4%
save_referral Write 6,733 2.3%
save_item Write 6,491 2.2%
save_experiment Write 6,214 2.1%
save_mailbox Write 5,903 2.0%
save_advertising Write 5,846 2.0%
save_currency Write 4,513 1.5%
save_craft Write 3,360 1.1%
save_premium Write 3,229 1.1%
save_cloud_code Write 2,730 0.9%
save_blockchain Write 2,711 0.9%
save_authentication Write 2,500 0.9%
save_attribution Write 1,354 0.5%
save_title_custom_data Write 1,345 0.5%
save_user_custom_data Write 1,316 0.4%
save_push Destructive 1,200 0.4%
save_multiplayer Write 1,200 0.4%
save_ban Write 1,067 0.4%
save_analytics Write 975 0.3%
save_localization Write 963 0.3%
save_platform_bridge Write 826 0.3%
get_data_collections Read 713 0.2%
save_social Write 712 0.2%
save_usage Destructive 608 0.2%
get_mailbox Read 585 0.2%
generate_asset Write 567 0.2%
plan_video Write 498 0.2%
publish_cloud_code Write 472 0.2%
generate_three_d Write 434 0.1%
create_title Write 423 0.1%
get_workshop Read 416 0.1%
publish_asset Write 395 0.1%
generate_audio Write 384 0.1%
generate_image Write 369 0.1%
generate_music Write 366 0.1%
get_community_marketing Read 347 0.1%
get_ai Read 345 0.1%
generate_video Write 345 0.1%
get_analytics Read 344 0.1%
get_deal_offer Read 326 0.1%
get_push Destructive 321 0.1%
save_feature_tracking Write 310 0.1%
get_usage Destructive 301 0.1%
begin_build_upload Execute 287 0.1%
estimate_media_cost Read 286 0.1%
get_chat Read 283 0.1%
get_store Read 271 0.1%
get_multiplayer Read 262 0.1%
finish_build_upload Execute 249 0.1%
get_ban Read 245 0.1%
get_social Read 245 0.1%
generate_text Write 243 0.1%
get_platform_bridge Read 239 0.1%
draft_social_post Write 238 0.1%
get_tutorial Read 236 0.1%
create_kanban_card Write 228 0.1%
get_attribution Read 220 0.1%
search_assets Read 203 0.1%
save_title_data Write 203 0.1%
list_my_titles Read 202 0.1%
get_localization Read 201 0.1%
get_marketplace Read 196 0.1%
get_purchase Read 196 0.1%
list_modules Read 195 0.1%
save_image_data Write 193 0.1%
update_kanban_card Write 192 0.1%
get_character Read 191 0.1%
get_match Read 188 0.1%
get_authentication Read 186 0.1%
get_feature_tracking Read 184 0.1%
get_title_custom_data Read 178 0.1%
get_advertising Read 176 0.1%
save_localization_keys Write 175 0.1%
get_currency Read 164 0.1%
get_localization_keys Read 163 0.1%
get_module Read 163 0.1%
get_video Read 163 0.1%
get_cloud_code Read 162 0.1%
add_kanban_comment Write 162 0.1%
save_asset_bundle Write 159 0.1%
list_video_formats Read 158 0.1%
get_title_data Read 155 0.1%
update_kanban_project Write 155 0.1%
move_kanban_card Write 154 0.1%
get_image_data Read 145 0.0%
remix_video Read 144 0.0%
update_kanban_column Write 144 0.0%
get_host_scaffold Read 141 0.0%
get_kanban_card Read 140 0.0%
get_social_inbox Read 138 0.0%
get_item Read 135 0.0%
search_modules Read 135 0.0%
publish_social_reply Write 132 0.0%
get_video_format Read 128 0.0%
list_title_secrets Read 123 0.0%
create_kanban_project Write 123 0.0%
get_timed_event Read 122 0.0%
get_premium Read 121 0.0%
get_user_custom_data Read 121 0.0%
get_game_loop Read 120 0.0%
get_coop_event Read 119 0.0%
draft_social_reply Read 118 0.0%
get_reward Read 117 0.0%
list_ai_tiers Read 117 0.0%
get_three_d Read 116 0.0%
publish_social_post Write 116 0.0%
get_season Read 114 0.0%
get_social_overview Read 113 0.0%
get_timed_boost Read 113 0.0%
get_leaderboard Read 112 0.0%
set_kanban_assignee Write 112 0.0%
get_asset_bundle Read 111 0.0%
get_experiment Read 111 0.0%
list_social_posts Read 110 0.0%
search_kanban_cards Read 110 0.0%
get_my_kanban_tasks Read 109 0.0%
get_kanban_board Read 107 0.0%
get_lootbox Read 107 0.0%
list_skills Read 107 0.0%
get_collection Read 106 0.0%
get_quest Read 105 0.0%
delete_kanban_card Destructive 104 0.0%
get_blockchain Read 104 0.0%
get_build Read 104 0.0%
delete_kanban_column Destructive 103 0.0%
get_craft Read 101 0.0%
get_generation Read 101 0.0%
get_referral Read 100 0.0%
list_builds Read 97 0.0%
get_kanban_comments Read 96 0.0%
reorder_kanban_columns Write 96 0.0%
delete_kanban_project Destructive 94 0.0%
create_kanban_column Write 87 0.0%
get_skill Read 75 0.0%
list_video_templates Read 75 0.0%
get_manifest Read 72 0.0%
list_kanban_members Read 69 0.0%
list_kanban_projects Read 58 0.0%

Computed over 157 of 159 catalogued tools — the remainder have no published input schema, so the true total is slightly higher.

Your agent uses a handful of these tools. It pays for all 157.

You don't need all 157 of those definitions in the window. PolicyLayer is an MCP gateway that sits in front of iDos Games: only the tools you grant are exposed to the agent, the rest never load. A smaller window means a sharper agent — less noise when it picks a tool — and every request costs less:

Grant scopeDefinition costReduction
All 157 tools (no gateway) 293,100 tokens —
3 granted tools ~5,601 tokens −98%
5 granted tools ~9,334 tokens −97%
10 granted tools ~18,669 tokens −94%

The risk dividend: 7 of these 157 tools are critical-risk (destructive or financial) and cost 2,731 tokens (1% of the definition load). Block them — the recommended starter policy — and you reclaim that context before tuning anything else.

  1. Create a free account and register iDos Games — nothing to install.
  2. Grant only the tools you use — ungranted definitions never enter the context window.
  3. Point your MCP client (Claude, Cursor, anything) at your gateway URL.
CUT IDOS GAMES TOKEN COST →

Instant setup, no code required.

iDos Games token-cost questions.

How many tokens does the iDos Games MCP server use?+

Its 157 tool definitions total 293,100 tokens — 147% of a 200k context window — measured with tiktoken o200k_base over the serialised tools/list payload. Exact counts vary slightly by client and model.

Why does iDos Games consume tokens before I send a message?+

MCP clients load every connected server's tool definitions — name, description, and input schema — into the model's context so it knows what it can call. That payload is charged against your context window on every request, whether or not a tool is used.

How do I reduce iDos Games's token usage?+

Expose fewer tools. A PolicyLayer grant scopes iDos Games to only the tools you allow — ungranted definitions are filtered out of the tool list, so they never enter the context window. A grant of 3 typical tools costs roughly 5,601 tokens, a 98% reduction.

Does deferred tool loading fix this?+

Partially, in some clients. Claude Code defers MCP tool schemas behind a tool-search step by default, and VS Code has experimental grouping — but you still pay tokens per search and reload, and Cursor, Windsurf and Gemini CLI load definitions upfront. Reducing the exposed tool set cuts the cost in every client.

How these numbers were measured.

01
Serialisation

Each tool is serialised as a tools/list entry — name, description, input schema — from the schemas in the PolicyLayer scan database. Clients differ slightly in framing, so treat counts as close estimates.

02
Tokeniser

tiktoken o200k_base (GPT-4o/o-series). Anthropic's current tokeniser isn't published, so Claude's exact counts will differ; for English text and JSON schemas the totals are close enough to treat these as estimates.

03
Deferred loading

Some clients now defer schema loading (Claude Code's tool search; VS Code experimental grouping). You still pay per search and reload — and Cursor, Windsurf and Gemini CLI load everything upfront.

Computed 04-11-2026 from the PolicyLayer scan database over 157 of 159 catalogued iDos Games tools. Counts refresh with every site build.

Expose only the tools you use — the rest never enter your context.

A PolicyLayer grant scopes iDos Games to the tools you actually allow. Ungranted definitions never load, and every call that does run is checked against policy first.

Instant setup, no code required.

46,500+ MCP servers and 515,000+ tools scanned and risk-classified.

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