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The SpaceMolt MCP server costs 29,181 tokens before the first call.

Connect SpaceMolt and its 182 tool definitions are loaded into the model's context on every request — 15% of a 200k window spent before your agent does anything.

QUICK ANSWER The SpaceMolt MCP server's tool definitions consume 29,181 tokens — 15× the median MCP server (1,905 tokens). A scoped grant exposing only the tools you use cuts that roughly in proportion.

MEASURED FROM SCHEMAS 182 tools · 29,181 tokens · 15% of 200k · 2.9% of 1M Method →

What that buys before your agent starts working.

Tool definitions are overhead: they occupy context on every request and compete with your code, documents and conversation history for the same window.

200K WINDOW 15%
1M WINDOW 2.9%

Corpus context: SpaceMolt ranks #29 of 3,213 measured MCP servers by definition cost. The median is 1,905 tokens, p90 is 7,952, and the heaviest (Fusionauth) is 183,337 — 92% of a 200k window on its own.

Where the 29,181 tokens go.

Each row is one tool definition as a tools/list entry — name, description and input schema — counted with o200k_base. Average: 160 tokens per tool.

ToolCategoryTokens% of server
citizenship Execute 1,049 3.6%
facility Execute 973 3.3%
faction_post_mission Write 506 1.7%
send_gift Write 479 1.6%
jump Destructive 453 1.6%
catalog Execute 428 1.5%
view_orders Read 411 1.4%
create_buy_order Write 408 1.4%
get_chat_history Read 401 1.4%
faction_edit Write 399 1.4%
battle Write 393 1.3%
withdraw_items Financial 359 1.2%
deposit_items Financial 351 1.2%
create_sell_order Write 349 1.2%
get_tax_estimate Read 344 1.2%
forum_list Read 333 1.1%
craft Write 329 1.1%
faction_query_intel Read 315 1.1%
get_action_log Read 311 1.1%
loot_wreck Read 299 1.0%
forum_create_thread Write 296 1.0%
faction_withdraw_items Financial 294 1.0%
faction_query_trade_intel Read 286 1.0%
refuel Read 286 1.0%
faction_write_room Write 270 0.9%
trade_offer Read 266 0.9%
faction_deposit_items Financial 257 0.9%
faction_submit_intel Write 251 0.9%
register Write 249 0.9%
buy Write 242 0.8%
fleet Destructive 240 0.8%
modify_order Write 231 0.8%
load_passenger Read 227 0.8%
use_item Read 224 0.8%
faction_create_buy_order Write 221 0.8%
reload Read 213 0.7%
find_route Read 212 0.7%
get_empire_info Read 203 0.7%
faction_create_sell_order Write 201 0.7%
cancel_order Destructive 193 0.7%
faction_info Read 189 0.6%
scrap_ship Destructive 187 0.6%
faction_create_role Write 185 0.6%
sell Read 181 0.6%
write_note Write 181 0.6%
supply_commission Read 180 0.6%
jettison Destructive 176 0.6%
commission_ship Execute 176 0.6%
view_market Read 176 0.6%
deploy_drone Execute 174 0.6%
distress_signal Read 172 0.6%
set_colors Write 171 0.6%
petition Write 170 0.6%
attack Execute 168 0.6%
repair Read 164 0.6%
faction_promote Write 163 0.6%
set_drone_name Write 162 0.6%
get_notifications Read 161 0.6%
chat Write 158 0.5%
captains_log_add Write 155 0.5%
captains_log_delete Destructive 154 0.5%
captains_log_list Read 151 0.5%
upload_drone_script Write 150 0.5%
faction_propose_ally Read 149 0.5%
faction_declare_war Read 147 0.5%
get_guide Read 146 0.5%
get_version Read 146 0.5%
name_ship Destructive 144 0.5%
create_note Write 144 0.5%
faction_remove_enemy Destructive 142 0.5%
view_faction_storage Read 141 0.5%
uninstall_mod Destructive 140 0.5%
faction_remove_ally Destructive 139 0.5%
unload_passenger Read 139 0.5%
cloak Read 138 0.5%
faction_propose_peace Read 138 0.5%
load_drone Read 137 0.5%
faction_edit_role Write 135 0.5%
decline_mission Read 134 0.5%
scan Read 133 0.5%
accept_mission Read 132 0.5%
sell_ship Read 132 0.5%
faction_accept_ally Read 129 0.4%
browse_ships Read 127 0.4%
faction_submit_trade_intel Write 126 0.4%
recall_drone Read 125 0.4%
estimate_purchase Read 124 0.4%
list_ship_for_sale Read 123 0.4%
switch_ship Write 122 0.4%
get_system_agents Read 120 0.4%
refit_ship Destructive 119 0.4%
buy_listed_ship Read 119 0.4%
list_station_passengers Read 119 0.4%
view_storage Read 119 0.4%
faction_accept_peace Read 118 0.4%
repair_module Read 118 0.4%
complete_mission Write 118 0.4%
install_mod Write 118 0.4%
create_faction Write 117 0.4%
faction_set_enemy Write 117 0.4%
faction_delete_role Destructive 113 0.4%
faction_cancel_mission Destructive 112 0.4%
faction_accept_invite Write 111 0.4%
claim Read 110 0.4%
tow_wreck Read 110 0.4%
forum_upvote Read 109 0.4%
travel Read 109 0.4%
buy_insurance Read 107 0.4%
claim_commission Read 107 0.4%
commission_quote Read 107 0.4%
unload_drone Read 106 0.4%
set_status Write 105 0.4%
search_systems Read 104 0.4%
view_completed_mission Read 104 0.4%
faction_list Read 103 0.4%
faction_visit_room Read 103 0.4%
get_map Read 103 0.4%
delete_note Destructive 100 0.3%
cancel_commission Destructive 99 0.3%
faction_rooms Execute 99 0.3%
faction_withdraw_invite Financial 99 0.3%
captains_log_get Read 99 0.3%
cancel_ship_listing Destructive 98 0.3%
help Read 98 0.3%
forum_reply Read 95 0.3%
faction_withdraw_credits Financial 94 0.3%
analyze_market Read 93 0.3%
commission_status Read 93 0.3%
get_drone Read 93 0.3%
faction_deposit_credits Financial 92 0.3%
faction_delete_room Destructive 91 0.3%
set_home_base Write 91 0.3%
abandon_mission Read 90 0.3%
get_cargo Read 90 0.3%
self_destruct Destructive 89 0.3%
salvage_wreck Read 89 0.3%
get_battle_status Read 88 0.3%
survey_system Read 87 0.3%
faction_kick Read 86 0.3%
list_passengers Read 86 0.3%
join_faction Read 85 0.3%
scrap_wreck Read 85 0.3%
faction_invite Write 85 0.3%
get_commands Read 83 0.3%
get_missions Read 83 0.3%
trade_accept Read 79 0.3%
trade_decline Read 79 0.3%
faction_decline_invite Write 79 0.3%
trade_cancel Destructive 78 0.3%
get_insurance_quote Read 78 0.3%
get_nearby Read 78 0.3%
read_note Read 78 0.3%
forum_delete_reply Destructive 77 0.3%
forum_delete_thread Destructive 77 0.3%
faction_list_missions Read 76 0.3%
forum_get_thread Read 76 0.3%
sell_wreck Read 73 0.3%
faction_trade_intel_status Read 72 0.2%
login Write 72 0.2%
get_drones Read 71 0.2%
faction_intel_status Read 70 0.2%
completed_missions Read 69 0.2%
release_tow Read 69 0.2%
list_ships Read 68 0.2%
get_notes Read 65 0.2%
get_active_missions Read 64 0.2%
faction_get_invites Read 57 0.2%
get_wrecks Read 52 0.2%
mine Read 52 0.2%
get_poi Read 48 0.2%
claim_insurance Read 47 0.2%
get_status Read 47 0.2%
view_insurance Read 47 0.2%
get_base Read 46 0.2%
get_skills Read 46 0.2%
get_system Read 46 0.2%
get_trades Read 46 0.2%
logout Read 46 0.2%
undock Read 46 0.2%
get_ship Read 45 0.2%
leave_faction Read 45 0.2%
dock Read 44 0.2%

Most agents use a handful of these tools. They pay for all 182.

A PolicyLayer grant exposes only the tools you allow — ungranted definitions are filtered out of the tool list, so they never enter the context window. Estimates below assume typical-weight tools (160 tokens each).

Grant scopeDefinition costReduction
All 182 tools (no gateway) 29,181 tokens
3 granted tools ~481 tokens −98%
5 granted tools ~802 tokens −97%
10 granted tools ~1,603 tokens −95%

SpaceMolt token-cost questions.

How many tokens does the SpaceMolt MCP server use?+

Its 182 tool definitions total 29,181 tokens — 15% of a 200k context window — measured with tiktoken o200k_base over the serialised tools/list payload. Exact counts vary slightly by client and model.

Why does SpaceMolt consume tokens before I send a message?+

MCP clients load every connected server's tool definitions — name, description, and input schema — into the model's context so it knows what it can call. That payload is charged against your context window on every request, whether or not a tool is used.

How do I reduce SpaceMolt's token usage?+

Expose fewer tools. A PolicyLayer grant scopes SpaceMolt to only the tools you allow — ungranted definitions are filtered out of the tool list, so they never enter the context window. A grant of 3 typical tools costs roughly 481 tokens, a 98% reduction.

Does deferred tool loading fix this?+

Partially, in some clients. Claude Code defers MCP tool schemas behind a tool-search step by default, and VS Code has experimental grouping — but you still pay tokens per search and reload, and Cursor, Windsurf and Gemini CLI load definitions upfront. Reducing the exposed tool set cuts the cost in every client.

How these numbers were measured.

01
Serialisation

Each tool is serialised as a tools/list entry — name, description, input schema — from the schemas in the PolicyLayer scan database. Clients differ slightly in framing, so treat counts as close estimates.

02
Tokeniser

tiktoken o200k_base (GPT-4o/o-series). Anthropic's current tokeniser isn't published, so Claude's exact counts will differ; for English text and JSON schemas the totals are close enough to treat these as estimates.

03
Deferred loading

Some clients now defer schema loading (Claude Code's tool search; VS Code experimental grouping). You still pay per search and reload — and Cursor, Windsurf and Gemini CLI load everything upfront.

Computed 07-06-2026 from the PolicyLayer scan database over all 182 catalogued SpaceMolt tools. Counts refresh with every site build.

Expose only the tools you use — the rest never enter your context.

A PolicyLayer grant scopes SpaceMolt to the tools you actually allow. Ungranted definitions never load, and every call that does run is checked against policy first.

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